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 Robots in the Workplace


Reversible, detachable robotic hand redefines dexterity

Robohub

With its opposable thumb, multiple joints and gripping skin, human hands are often considered to be the pinnacle of dexterity, and many robotic hands are designed in their image. But having been shaped by the slow process of evolution, human hands are far from optimized, with the biggest drawbacks including our single, asymmetrical thumbs and attachment to arms with limited mobility. "We can easily see the limitations of the human hand when attempting to reach objects underneath furniture or behind shelves, or performing simultaneous tasks like holding a bottle while picking up a chip can," says Aude Billard, head of the Learning Algorithms and Systems Laboratory (LASA) in EPFL's School of Engineering. "Likewise, accessing objects positioned behind the hand while keeping the grip stable can be extremely challenging, requiring awkward wrist contortions or body repositioning." A team composed of Billard, LASA researcher Xiao Gao, and Kai Junge and Josie Hughes from the Computational Robot Design and Fabrication Lab designed a robotic hand that overcomes these challenges.


An industrial robotics company enters the robot lawn mower market

PCWorld

When you purchase through links in our articles, we may earn a small commission. Unveiled at CES under the new Goko brand, the consumer-focused M6 borrows engineering from RobotPlusPlus's industrial robots to tackle steep inclines, rough terrain, and large lawns. Known primarily for robots that scale steel structures and automate hazardous industrial maintenance, RobotPlusPlus is at CES this week trying something new: a robot lawn mower for everyday consumers. Developed with the same engineering used in industrial surface-climbing robots, the flagship M6 is designed to handle real-world residential terrain, including steep slopes, uneven ground, and large lawn areas. The company claims the unit can traverse inclines up to 90 percent and clear obstacles as high as 75 mm (2.6 inches), capabilities uncommon among consumer-grade mowers.


A Flexible Funnel-Shaped Robotic Hand with an Integrated Single-Sheet Valve for Milligram-Scale Powder Handling

Takahashi, Tomoya, Nakajima, Yusaku, Beltran-Hernandez, Cristian Camilo, Kuroda, Yuki, Tanaka, Kazutoshi, Hamaya, Masashi, Ono, Kanta, Ushiku, Yoshitaka

arXiv.org Artificial Intelligence

Laboratory Automation (LA) has the potential to accelerate solid-state materials discovery by enabling continuous robotic operation without human intervention. While robotic systems have been developed for tasks such as powder grinding and X-ray diffraction (XRD) analysis, fully automating powder handling at the milligram scale remains a significant challenge due to the complex flow dynamics of powders and the diversity of laboratory tasks. To address this challenge, this study proposes a novel, funnel-shaped, flexible robotic hand that preserves the softness and conical sheet designs in prior work while incorporating a controllable valve at the cone apex to enable precise, incremental dispensing of milligram-scale powder quantities. The hand is integrated with an external balance through a feedback control system based on a model of powder flow and online parameter identification. Experimental evaluations with glass beads, monosodium glutamate, and titanium dioxide demonstrated that 80% of the trials achieved an error within 2 mg, and the maximum error observed was approximately 20 mg across a target range of 20 mg to 3 g. In addition, by incorporating flow prediction models commonly used for hoppers and performing online parameter identification, the system is able to adapt to variations in powder dynamics. Compared to direct PID control, the proposed model-based control significantly improved both accuracy and convergence speed. These results highlight the potential of the proposed system to enable efficient and flexible powder weighing, with scalability toward larger quantities and applicability to a broad range of laboratory automation tasks.


A Cross-Embodiment Gripper Benchmark for Rigid-Object Manipulation in Aerial and Industrial Robotics

Vagas, Marek, Varga, Martin, Romancik, Jaroslav, Majercak, Ondrej, Suarez, Alejandro, Ollero, Anibal, Vanderborght, Bram, Virgala, Ivan

arXiv.org Artificial Intelligence

Abstract--Robotic grippers are increasingly deployed across industrial, collaborative, and aerial platforms, where each embodiment imposes distinct mechanical, energetic, and operational constraints. Established YCB and NIST benchmarks quantify grasp success, force, or timing on a single platform, but do not evaluate cross-embodiment transferability or energy-aware performance, capabilities essential for modern mobile and aerial manipulation. This letter introduces the Cross-Embodiment Gripper Benchmark (CEGB), a compact and reproducible benchmarking suite extending YCB and selected NIST metrics with three additional components: a transfer-time benchmark measuring the practical effort required to exchange embodiments, an energy-consumption benchmark evaluating grasping and holding efficiency, and an intent-specific ideal payload assessment reflecting design-dependent operational capability. T ogether, these metrics characterize both grasp performance and the suitability of reusing a single gripper across heterogeneous robotic systems. A lightweight self-locking gripper prototype is implemented as a reference case. Experiments demonstrate rapid embodiment transfer (median 17.6 s across user groups), low holding energy for gripper prototype ( 1.5 J per 10 s), and consistent grasp performance with cycle times of 3.2-3.9 CEGB thus provides a reproducible foundation for cross-platform, energy-aware evaluation of grippers in aerial and manipulators domains. Robotic grasping has been extensively investigated across industrial, collaborative, and aerial domains.


PushingBots: Collaborative Pushing via Neural Accelerated Combinatorial Hybrid Optimization

Tang, Zili, Zhang, Ying, Guo, Meng

arXiv.org Artificial Intelligence

Abstract--Many robots are not equipped with a manipulator and many objects are not suitable for prehensile manipulation (such as large boxes and cylinders). In these cases, pushing is a simple yet effective non-prehensile skill for robots to interact with and further change the environment. Existing work often assumes a set of predefined pushing modes and fixed-shape objects. This work tackles the general problem of controlling a robotic fleet to push collaboratively numerous arbitrary objects to respective destinations, within complex environments of cluttered and movable obstacles. It incorporates several characteristic challenges for multi-robot systems such as online task coordination under large uncertainties of cost and duration, and for contact-rich tasks such as hybrid switching among different contact modes, and under-actuation due to constrained contact forces. The proposed method is based on combinatorial hybrid optimization over dynamic task assignments and hybrid execution via sequences of pushing modes and associated forces. It consists of three main components: (I) the decomposition, ordering and rolling assignment of pushing subtasks to robot subgroups; (II) the keyframe guided hybrid search to optimize the sequence of parameterized pushing modes for each subtask; (III) the hybrid control to execute these modes and transit among them. Last but not least, a diffusion-based accelerator is adopted to predict the keyframes and pushing modes that should be prioritized during hybrid search; and further improve planning efficiency. The framework is complete under mild assumptions. Its efficiency and effectiveness under different numbers of robots and general-shaped objects are validated extensively in simulations and hardware experiments, as well as generalizations to heterogeneous robots, planar assembly and 6D pushing. Humans often interact with objects via non-prehensile skills such as pushing and rolling, especially when prehensile skills such as stable grasping is infeasible. This aspect is however less exploited in robotic systems. Most existing work treats pushing as a complementary skill to pick-and-place primitives for a single manipulator within simple environments, e.g., [1], [2], [3], [4]. Nonetheless, pushing can be particularly beneficial for low-cost mobile robots that are not equipped with a manipulator, e.g., ground vehicles, quadruped robots, and even underwater vehicles [5]. For instance, obstacles can be pushed out of the path, and target objects can be pushed to desired positions.


Modelling and Model-Checking a ROS2 Multi-Robot System using Timed Rebeca

Trinh, Hiep Hong, Sirjani, Marjan, Ciccozzi, Federico, Masud, Abu Naser, Sjödin, Mikael

arXiv.org Artificial Intelligence

Model-based development enables quicker prototyping, earlier experimentation and validation of design intents. For a multi-agent system with complex asynchronous interactions and concurrency, formal verification, model-checking in particular, offers an automated mechanism for verifying desired properties. Timed Rebeca is an actor-based modelling language supporting reactive, concurrent and time semantics, accompanied with a model-checking compiler. These capabilities allow using Timed Rebeca to correctly model ROS2 node topographies, recurring physical signals, motion primitives and other timed and time-convertible behaviors. The biggest challenges in modelling and verifying a multi-robot system lie in abstracting complex information, bridging the gap between a discrete model and a continuous system and compacting the state space, while maintaining the model's accuracy. We develop different discretization strategies for different kinds of information, identifying the 'enough' thresholds of abstraction, and applying efficient optimization techniques to boost computations. With this work we demonstrate how to use models to design and verify a multi-robot system, how to discretely model a continuous system to do model-checking efficiently, and the round-trip engineering flow between the model and the implementation. The released Rebeca and ROS2 codes can serve as a foundation for modelling multiple autonomous robots systems.


Mutation Testing for Industrial Robotic Systems

Santos, Marcela Gonçalves dos, Hallé, Sylvain, Petrillo, Fábio

arXiv.org Artificial Intelligence

Industrial robotic systems (IRS) are increasingly deployed in diverse environments, where failures can result in severe accidents and costly downtime. Ensuring the reliability of the software controlling these systems is therefore critical. Mutation testing, a technique widely used in software engineering, evaluates the effectiveness of test suites by introducing small faults, or mutants, into the code. However, traditional mutation operators are poorly suited to robotic programs, which involve message-based commands and interactions with the physical world. This paper explores the adaptation of mutation testing to IRS by defining domain-specific mutation operators that capture the semantics of robot actions and sensor readings. We propose a methodology for generating meaningful mutants at the level of high-level read and write operations, including movement, gripper actions, and sensor noise injection. An empirical study on a pick-and-place scenario demonstrates that our approach produces more informative mutants and reduces the number of invalid or equivalent cases compared to conventional operators. Results highlight the potential of mutation testing to enhance test suite quality and contribute to safer, more reliable industrial robotic systems.

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Teen designs and builds a robotic hand with only LEGOs

Popular Science

At only 16, Jared Lepora has also co-authored a paper. Breakthroughs, discoveries, and DIY tips sent every weekday. In October, a student presented a robotic hand made entirely from LEGOs at the 2025 IEEE/RSJ International Conference on Intelligent Robots and Systems in Hangzhou, China. Nonetheless, the 16-year-old co-authored research recently published on arXiv along with colleagues including his father Nathan Lepora, a professor of robotics and artificial intelligence at the University of Bristol. Jared used LEGO MINDSTORMS, a LEGO robotics kit, to build a LEGO version of SoftHand-A, a 3D-printed anthropomorphic robot hand introduced in an earlier study .

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Meet the Chinese Startup Using AI--and a Small Army of Workers--to Train Robots

WIRED

AgiBot is using AI-powered robots to do new manufacturing tasks. Smarter machines may transform physical labor in China. AgiBot, a humanoid robotics company based in Shanghai, has engineered a way for two-armed robots to learn manufacturing tasks through human training and real-world practice on a factory production line. The company says its system, which combines teleoperation and reinforcement learning, is being tested on a production line belonging to Longcheer Technology, a Chinese company that manufactures smartphones, VR headsets, and other electronic gadgets. AgiBot's project shows how more advanced AI is starting to change the abilities of industrial machines--an innovation that may creep into new areas of manufacturing in China and elsewhere.


Simultaneous Stiffness and Trajectory Optimization for Energy Minimization of Pick-and-Place Tasks of SEA-Actuated Parallel Kinematic Manipulators

Kordik, Thomas, Gattringer, Hubert, Mueller, Andreas

arXiv.org Artificial Intelligence

A major field of industrial robot applications deals with repetitive tasks that alternate between operating points. For these so-called pick-and-place operations, parallel kinematic manipulators (PKM) are frequently employed. These tasks tend to automatically run for a long period of time and therefore minimizing energy consumption is always of interest. Recent research addresses this topic by the use of elastic elements and particularly series elastic actuators (SEA). This paper explores the possibilities of minimizing energy consumption of SEA actuated PKM performing pick-and-place tasks. The basic idea is to excite eigenmotions that result from the actuator springs and exploit their oscillating characteristics. To this end, a prescribed cyclic pick-and-place operation is analyzed and a dynamic model of SEA driven PKM is derived. Subsequently, an energy minimizing optimal control problem is formulated where operating trajectories as well as SEA stiffnesses are optimized simultaneously. Here, optimizing the actuator stiffness does not account for variable stiffness actuators. It serves as a tool for the design and dimensioning process. The hypothesis on energy reduction is tested on two (parallel) robot applications where redundant actuation is also addressed. The results confirm the validity of this approach.